Spell: summon void
Spellcost: 213 spell points
Time: 8 rounds
Default damagetype: asphyxiation
Allowed damagetypes: asphyxiation
(Maximum damage: 282 (asphyxiation))
With this spell an advanced mage can summon an enchanted void inside the targets lungs and thus cut the air supply suffocating the target. The spell requires a powerful magical item to power the enchantment. Its effects depend on caster's stats, level, spell percent, lore of magic and arcane lore. Advanced magic users are sometimes able to reform the spell in midcasting and thus cause more damage.