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There are currently six races in Delphine from which a starting player can choose.

Six may sound like little but in fact every race has 7-10 guilds (clerical, magical, physical and subguilds) which makes the total number of guilds close to 60 at the time of writing.

So all in all, there's plenty to choose from.

Catfolk | Dwarf | Elf | Gnome | Half-elf | Human | Ogre | Orc | Vampire

Catfolk

-- CATFOLK --

General info:
Catfolk is a name for a race of slender and agile feline humanoids. Their society is pretty human-like and their home city, known only as the city of the catfolk, invites visitors to it's distant location in the middle of a jungle not only because the mysteries stories claim to it, but also because it's a large center of commerce and the only place to get some of the rare goods. They are in all considerations as neutral a race as humans and have a wide variety of professions to choose from.

They can see in dark
Their blood is red
Their glorious leader is Melorenth.
They are stronger than humans.

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